EDI Missile DPS Fittings
Missile weapons are unique in that they aren't affected by range but are instead affected by the size and speed of the target.
Our fleets prefer missile ships to be short range so that they can actually apply damage to the target before it gets killed by long range fire.
Battlecruisers
Drake:
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
50MN Y-T8 Compact Microwarpdrive
Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
Compact Multispectrum Shield Hardener
Compact Multispectrum Shield Hardener
Compact EM Shield Amplifier
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Warrior I x5
Inferno Heavy Missile x5000
Scourge Heavy Missile x5000
Missile Precision Script x1
Battleships
Raven:
'Arbalest' Rapid Heavy Missile Launcher I
'Arbalest' Rapid Heavy Missile Launcher I
'Arbalest' Rapid Heavy Missile Launcher I
'Arbalest' Rapid Heavy Missile Launcher I
'Arbalest' Rapid Heavy Missile Launcher I
'Arbalest' Rapid Heavy Missile Launcher I
500MN Y-T8 Compact Microwarpdrive
Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
Compact Multispectrum Shield Hardener
Compact Multispectrum Shield Hardener
Compact EM Shield Hardener
Missile Guidance Computer I
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Missile Guidance Enhancer II
Large Core Defense Field Extender I
Large EM Shield Reinforcer I
Large Thermal Shield Reinforcer I
Warrior I x5
Inferno Heavy Missile x5000
Nova Heavy Missile x5000
Missile Precision Script x2