Liminal Kikimora - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <Remote Reps> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.080
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 1,000 EM: 0% THM: 20% KIN: 40% EX: 50%    
Armor
    HP: 4,100 EM: 51% THM: 40% KIN: 49% EX: 36%    
Structure
    HP: 1,300 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 1,000 HP THM: 1,250 HP KIN: 1,667 HP EX: 2,000 HP    
    Armor: EM: 8,367 HP THM: 6,833 HP KIN: 8,039 HP EX: 6,406 HP    
    Structure: EM: 1,940 HP THM: 1,940 HP KIN: 1,940 HP EX: 1,940 HP    
    Combined: EM: 11,308 HP THM: 10,024 HP KIN: 11,646 HP EX: 10,347 HP    
    Average: 10,831 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 - 0 THM: 78 - 196 KIN: 0 - 0 EX: 43 - 108    
    Missile Volley: EM: 225 THM: 0 KIN: 225 EX: 0    
Damage Per Second
    Turret DPS EM: 0 - 0 THM: 26 - 65 KIN: 0 - 0 EX: 14 - 36    
    Missile DPS EM: 38 THM: 0 KIN: 38 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    70.00 31.25 KM 0.00 KM 3.00 Seconds    
 



Missile Stats.

Majorana Light Missile
    Velocity Flight Time Range Rate of Fire    
    5,625.00 m/s 10.00 Seconds 56.25 KM 6.00 Seconds    
 



Remote Armour Repairer Stats.

    Armour Repaired Optimal Range Falloff Cycle Time    
    40.00 15.00 KM 25.00 KM 3.00 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    5 1 600.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    325.00 m/s *** 2,600.00 m/s 6.00 KM ***    
    Chase Distance Sig Radius Size    
    8.00 KM *** 80.00 Meters 42.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.