Liminal Rodiva - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <Remote Reps> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.122
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 1,800 EM: 0% THM: 20% KIN: 40% EX: 50%    
Armor
    HP: 7,000 EM: 56% THM: 45% KIN: 54% EX: 42%    
Structure
    HP: 2,600 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 1,800 HP THM: 2,250 HP KIN: 3,000 HP EX: 3,600 HP    
    Armor: EM: 15,909 HP THM: 12,727 HP KIN: 15,217 HP EX: 12,069 HP    
    Structure: EM: 3,881 HP THM: 3,881 HP KIN: 3,881 HP EX: 3,881 HP    
    Combined: EM: 21,590 HP THM: 18,858 HP KIN: 22,098 HP EX: 19,550 HP    
    Average: 20,524 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 - 0 THM: 34 - 86 KIN: 0 - 0 EX: 33 - 83    
    Missile Volley: EM: 336 THM: 0 KIN: 336 EX: 0    
Damage Per Second
    Turret DPS EM: 0 - 0 THM: 9 - 21 KIN: 0 - 0 EX: 8 - 21    
    Missile DPS EM: 42 THM: 0 KIN: 42 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    70.00 35.00 KM 0.00 KM 4.00 Seconds    
 



Missile Stats.

Majorana Heavy Missile
    Velocity Flight Time Range Rate of Fire    
    6,450.00 m/s 13.00 Seconds 83.85 KM 8.00 Seconds    
 



Remote Armour Repairer Stats.

    Armour Repaired Optimal Range Falloff Cycle Time    
    200.00 30.00 KM 40.00 KM 5.00 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 400.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    400.00 m/s *** 2,000.00 m/s 15.00 KM ***    
    Chase Distance Sig Radius Size    
    17.00 KM *** 150.00 Meters 250.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.