Raznaborg Ghosting Damavik - Detailed Stats.
<Defence> <Offence> <Turrets> <Remote Reps> <E-WAR> <Targeting> <Propulsion>Defensive Stats.
Shield | ||||||
HP: 350 | EM: 0% | THM: 20% | KIN: 40% | EX: 50% | ||
Armor | ||||||
HP: 1,292 | EM: 51% | THM: 40% | KIN: 49% | EX: 36% | ||
Structure | ||||||
HP: 455 | EM: 33% | THM: 33% | KIN: 33% | EX: 33% | ||
Effective HP (Per Damage Type) | ||||||
Shield: | EM: 350 HP | THM: 438 HP | KIN: 583 HP | EX: 700 HP | ||
Armor: | EM: 2,637 HP | THM: 2,153 HP | KIN: 2,533 HP | EX: 2,019 HP | ||
Structure: | EM: 679 HP | THM: 679 HP | KIN: 679 HP | EX: 679 HP | ||
Combined: | EM: 3,666 HP | THM: 3,270 HP | KIN: 3,796 HP | EX: 3,398 HP | ||
Average: | 3,532 HP | |||||
Offensive Stats.
Volley Damage | ||||||
Turret Volley: | EM: 0 - 0 | THM: 41 - 103 | KIN: 0 - 0 | EX: 22 - 56 | ||
Damage Per Second | ||||||
Turret DPS | EM: 0 - 0 | THM: 14 - 34 | KIN: 0 - 0 | EX: 7 - 19 | ||
Turret Stats.
Tracking | Optimal Range | Falloff | Rate of Fire | ||
342.00 | 28.75 KM | 0.00 KM | 3.00 Seconds | ||
Remote Armour Repairer Stats.
Armour Repaired | Optimal Range | Falloff | Cycle Time | ||
9.00 | 15.00 KM | 25.00 KM | 3.60 Seconds | ||
Electronic Warfare Stats.
Turret Disruption | |||||
Optimal | Falloff | Cycle Time | |||
5.00 KM | 30.00 KM | 5.00 Seconds | |||
Tracking Penalty | Optimal Penalty | Falloff Penalty | |||
-13.88% | -18.50% | -13.88% | |||
Missile Disruption | |||||
Optimal | Falloff | Cycle Time | |||
30.00 KM | 20.00 KM | 5.00 Seconds | |||
Missile Velocity Penalty | Flight Time Penalty | Explosion Velocity Penalty | |||
-9.94% | -9.94% | -12.75% | |||
Explosion Radius Penalty | |||||
+12.75% | |||||
Targeting Stats.
Max Targets Locked | Max Targets Attacked | Scan Resolution | ||
5 | 1 | 800.00 mm | ||
Propulsion Stats.
Cruise Speed | Max Speed | Orbit Range | |||
182.81 m/s *** | 1,462.50 m/s | 6.00 KM *** | |||
Chase Distance | Sig Radius | Size | |||
8.00 KM *** | 62.50 Meters | 34.00 Meters | |||
*** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target. *** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target. |
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