Raznaborg Blinding Kikimora - Detailed Stats.

<Defence> <Offence> <Turrets> <Remote Reps> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No Yes No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
No No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.054
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 350 EM: 0% THM: 20% KIN: 40% EX: 50%    
Armor
    HP: 1,292 EM: 51% THM: 40% KIN: 49% EX: 36%    
Structure
    HP: 455 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 350 HP THM: 438 HP KIN: 583 HP EX: 700 HP    
    Armor: EM: 2,637 HP THM: 2,153 HP KIN: 2,533 HP EX: 2,019 HP    
    Structure: EM: 679 HP THM: 679 HP KIN: 679 HP EX: 679 HP    
    Combined: EM: 3,666 HP THM: 3,270 HP KIN: 3,796 HP EX: 3,398 HP    
    Average: 3,532 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 - 0 THM: 59 - 147 KIN: 0 - 0 EX: 32 - 81    
Damage Per Second
    Turret DPS EM: 0 - 0 THM: 20 - 49 KIN: 0 - 0 EX: 11 - 27    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    70.00 31.25 KM 0.00 KM 3.00 Seconds    
 



Remote Armour Repairer Stats.

    Armour Repaired Optimal Range Falloff Cycle Time    
    9.00 15.00 KM 25.00 KM 3.60 Seconds    
 



Electronic Warfare Stats.

Sensor Dampening
    Optimal Falloff Cycle Time    
    20.00 KM 50.00 KM 5.00 Seconds    
    Scan Res Penalty Lock Range Penalty        
    -15% -15%        
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    5 1 600.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    182.81 m/s *** 1,462.50 m/s 6.00 KM ***    
    Chase Distance Sig Radius Size    
    8.00 KM *** 100.00 Meters 42.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.