Imperial Navy Sentinel - Detailed Stats.

<Defence> <Offence> <Turrets> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No Yes    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
No No No Yes Yes    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.062
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 300 EM: 0% THM: 20% KIN: 55% EX: 75%    
Armor
    HP: 1,210 EM: 50% THM: 35% KIN: 44% EX: 60%    
Structure
    HP: 375 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 300 HP THM: 375 HP KIN: 667 HP EX: 1,200 HP    
    Armor: EM: 2,420 HP THM: 1,862 HP KIN: 2,161 HP EX: 3,025 HP    
    Structure: EM: 560 HP THM: 560 HP KIN: 560 HP EX: 560 HP    
    Combined: EM: 3,280 HP THM: 2,796 HP KIN: 3,387 HP EX: 4,785 HP    
    Average: 3,562 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 97 THM: 69 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 36 THM: 26 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    380.00 25.00 KM 6.25 KM 2.70 Seconds    
 



Electronic Warfare Stats.

Energy Neutralization
    Energy Neutralized Range Cycle Time    
    56 GJ 10.71 KM 4.86 Seconds    
Turret Disruption
    Optimal Falloff Cycle Time    
    15.00 KM 18.00 KM 3.00 Seconds    
    Tracking Penalty Optimal Penalty Falloff Penalty    
    -10.50% -10.50% -10.50%    
Missile Disruption
    Optimal Falloff Cycle Time    
    12.00 KM 17.00 KM 3.00 Seconds    
    Missile Velocity Penalty Flight Time Penalty Explosion Velocity Penalty    
    -11.00% -11.00% -14.00%    
        Explosion Radius Penalty        
        +14.00%        
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 575.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    425.00 m/s *** 2,656.25 m/s 15.00 KM ***    
    Chase Distance Sig Radius Size    
    12.00 KM *** 41.00 Meters 39.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.