Republic Fleet Scimitar - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <Remote Reps> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.095
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 3,680 EM: 50% THM: 40% KIN: 40% EX: 50%    
Armor
    HP: 2,625 EM: 80% THM: 51% KIN: 25% EX: 10%    
Structure
    HP: 2,004 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 7,360 HP THM: 6,133 HP KIN: 6,133 HP EX: 7,360 HP    
    Armor: EM: 13,125 HP THM: 5,385 HP KIN: 3,500 HP EX: 2,917 HP    
    Structure: EM: 2,991 HP THM: 2,991 HP KIN: 2,991 HP EX: 2,991 HP    
    Combined: EM: 23,476 HP THM: 14,509 HP KIN: 12,624 HP EX: 13,268 HP    
    Average: 15,969 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 THM: 0 KIN: 23 EX: 16    
    Missile Volley: EM: 34 THM: 0 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 0 THM: 0 KIN: 4 EX: 3    
    Missile DPS EM: 7 THM: 0 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    72.00 46.12 KM 11.60 KM 5.25 Seconds    
 



Missile Stats.

Guristas Mjolnir Heavy Missile
    Velocity Flight Time Range Rate of Fire    
    4,300.00 m/s 9.75 Seconds 41.93 KM 5.00 Seconds    
 



Remote Shield Booster Stats.

    Shield Boosted Optimal Range Falloff Cycle Time    
    600.00 45.00 KM 25.00 KM 5.00 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 385.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    406.00 m/s *** 2,537.50 m/s 18.50 KM ***    
    Chase Distance Sig Radius Size    
    15.00 KM *** 70.00 Meters 134.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.