Republic Fleet Typhoon - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes Yes No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.154
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 15,688 EM: 50% THM: 40% KIN: 40% EX: 50%    
Armor
    HP: 7,188 EM: 80% THM: 51% KIN: 25% EX: 10%    
Structure
    HP: 10,000 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 31,376 HP THM: 26,147 HP KIN: 26,147 HP EX: 31,376 HP    
    Armor: EM: 35,940 HP THM: 14,745 HP KIN: 9,584 HP EX: 7,987 HP    
    Structure: EM: 14,925 HP THM: 14,925 HP KIN: 14,925 HP EX: 14,925 HP    
    Combined: EM: 82,241 HP THM: 55,817 HP KIN: 50,656 HP EX: 54,288 HP    
    Average: 60,751 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 THM: 0 KIN: 464 EX: 332    
    Missile Volley: EM: 822 THM: 0 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 0 THM: 0 KIN: 59 EX: 42    
    Missile DPS EM: 110 THM: 0 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    13.64 48.51 KM 19.88 KM 7.88 Seconds    
 



Missile Stats.

Guristas Mjolnir Torpedo
    Velocity Flight Time Range Rate of Fire    
    1,800.00 m/s 35.28 Seconds 63.50 KM 7.50 Seconds    
 



Electronic Warfare Stats.

Target Painter
    Optimal Falloff Cycle Time    
    22.00 KM 15.00 KM 5.30 Seconds    
        Sig Rad Increase        
        +38.5%        
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 110.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    131.25 m/s *** 820.31 m/s 40.00 KM ***    
    Chase Distance Sig Radius Size    
    60.00 KM *** 400.00 Meters 250.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.