Imperial Navy Revelation - Detailed Stats.

<Defence> <Offence> <Turrets> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
No No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.167
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 292,357 EM: 0% THM: 20% KIN: 55% EX: 75%    
Armor
    HP: 423,000 EM: 50% THM: 35% KIN: 44% EX: 60%    
Structure
    HP: 423,000 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 292,357 HP THM: 365,446 HP KIN: 649,682 HP EX: 1,169,428 HP    
    Armor: EM: 846,000 HP THM: 650,769 HP KIN: 755,357 HP EX: 1,057,500 HP    
    Structure: EM: 631,343 HP THM: 631,343 HP KIN: 631,343 HP EX: 631,343 HP    
    Combined: EM: 1,769,700 HP THM: 1,647,559 HP KIN: 2,036,383 HP EX: 2,858,271 HP    
    Average: 2,077,978 HP    
Local Repair Systems
    Armor: 10,000 HP Repaired Every 10 Seconds (1,000.00 HP/s)    
    Armor (Siege): 20,000 HP Repaired Every 5 Seconds (4,000.00 HP/s)    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 4,283 THM: 3,059 KIN: 0 EX: 0    
    Turret Volley (Siege): EM: 18,203 THM: 13,002 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 357 THM: 255 KIN: 0 EX: 0    
    Turret DPS (Siege): EM: 1,517 THM: 1,084 KIN: 0 EXP: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    10.00 75.00 KM 24.85 KM 12.00 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 80.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    112.50 m/s *** 160.00 m/s 40.00 KM ***    
    Chase Distance Sig Radius Size    
    70.00 KM *** 11,100.00 Meters 1,700.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.