State Navy Phoenix - Detailed Stats.
<Defence> <Offence> <Missiles> <Targeting> <Propulsion>Defensive Stats.
Shield | ||||||
HP: 550,000 | EM: 0% | THM: 60% | KIN: 55% | EX: 50% | ||
Armor | ||||||
HP: 292,357 | EM: 50% | THM: 73% | KIN: 44% | EX: 10% | ||
Structure | ||||||
HP: 292,357 | EM: 33% | THM: 33% | KIN: 33% | EX: 33% | ||
Effective HP (Per Damage Type) | ||||||
Shield: | EM: 550,000 HP | THM: 1,375,000 HP | KIN: 1,222,222 HP | EX: 1,100,000 HP | ||
Armor: | EM: 584,714 HP | THM: 1,063,116 HP | KIN: 519,746 HP | EX: 324,841 HP | ||
Structure: | EM: 436,354 HP | THM: 436,354 HP | KIN: 436,354 HP | EX: 436,354 HP | ||
Combined: | EM: 1,571,068 HP | THM: 2,874,470 HP | KIN: 2,178,322 HP | EX: 1,861,195 HP | ||
Average: | 2,121,264 HP | |||||
Local Repair Systems | ||||||
Shield: | 10,000 HP Repaired Every 10 Seconds (1,000.00 HP/s) | |||||
Shield (Siege): | 20,000 HP Repaired Every 5 Seconds (4,000.00 HP/s) | |||||
Offensive Stats.
Volley Damage | ||||||
Turret Volley: | EM: 0 | THM: 0 | KIN: 0 | EX: 0 | ||
Missile Volley: | EM: 4,446 | THM: 0 | KIN: 0 | EX: 0 | ||
Missile Volley (Siege): | EM: 18,896 | THM: 0 | KIN: 0 | EX: 0 | ||
Damage Per Second | ||||||
Turret DPS | EM: 0 | THM: 0 | KIN: 0 | EX: 0 | ||
Turret DPS (Siege): | EM: 0 | THM: 0 | KIN: 0 | EXP: 0 | ||
Missile DPS | EM: 371 | THM: 0 | KIN: 0 | EX: 0 | ||
Missile DPS (Siege): | EM: 1,575 | THM: 0 | KIN: 0 | EX: 0 | ||
Missile Stats.
Caldari Navy Mjolnir Torpedo | |||||
Velocity | Flight Time | Range | Rate of Fire | ||
4,140.00 m/s | 20.16 Seconds | 83.46 KM | 12.00 Seconds | ||
Targeting Stats.
Max Targets Locked | Max Targets Attacked | Scan Resolution | ||
7 | 1 | 80.00 mm | ||
Propulsion Stats.
Cruise Speed | Max Speed | Orbit Range | |||
112.50 m/s *** | 165.00 m/s | Unknown *** | |||
Chase Distance | Sig Radius | Size | |||
70.00 KM *** | 11,100.00 Meters | 1,700.00 Meters | |||
*** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target. *** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target. |
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