Republic Fleet Naglfar - Detailed Stats.

<Defence> <Offence> <Turrets> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
No No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.167
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 567,357 EM: 50% THM: 40% KIN: 40% EX: 50%    
Armor
    HP: 275,000 EM: 80% THM: 51% KIN: 25% EX: 10%    
Structure
    HP: 275,000 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 1,134,714 HP THM: 945,595 HP KIN: 945,595 HP EX: 1,134,714 HP    
    Armor: EM: 1,375,000 HP THM: 564,103 HP KIN: 366,667 HP EX: 305,556 HP    
    Structure: EM: 410,448 HP THM: 410,448 HP KIN: 410,448 HP EX: 410,448 HP    
    Combined: EM: 2,920,162 HP THM: 1,920,145 HP KIN: 1,722,709 HP EX: 1,850,717 HP    
    Average: 2,103,433 HP    
Local Repair Systems
    Shield: 10,000 HP Repaired Every 10 Seconds (1,000.00 HP/s)    
    Shield (Siege): 20,000 HP Repaired Every 5 Seconds (4,000.00 HP/s)    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 THM: 0 KIN: 4,283 EX: 3,059    
    Turret Volley (Siege): EM: 0 THM: 0 KIN: 18,203 EX: 13,002    
Damage Per Second
    Turret DPS EM: 0 THM: 0 KIN: 357 EX: 255    
    Turret DPS (Siege): EM: 0 THM: 0 KIN: 1,517 EXP: 1,084    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    10.00 72.38 KM 24.85 KM 12.00 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 80.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    112.50 m/s *** 165.00 m/s Unknown ***    
    Chase Distance Sig Radius Size    
    70.00 KM *** 11,100.00 Meters 1,700.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.