Scout Imperial Navy Sentinel - Detailed Stats.

<Defence> <Offence> <Turrets> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No Yes    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
No No No Yes Yes    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.045
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 150 EM: 0% THM: 20% KIN: 55% EX: 75%    
Armor
    HP: 605 EM: 50% THM: 35% KIN: 44% EX: 60%    
Structure
    HP: 188 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 150 HP THM: 188 HP KIN: 333 HP EX: 600 HP    
    Armor: EM: 1,210 HP THM: 931 HP KIN: 1,080 HP EX: 1,513 HP    
    Structure: EM: 281 HP THM: 281 HP KIN: 281 HP EX: 281 HP    
    Combined: EM: 1,641 HP THM: 1,399 HP KIN: 1,694 HP EX: 2,393 HP    
    Average: 1,782 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 73 THM: 52 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 27 THM: 19 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    380.00 25.00 KM 6.25 KM 2.70 Seconds    
 



Electronic Warfare Stats.

Energy Neutralization
    Energy Neutralized Range Cycle Time    
    42 GJ 10.71 KM 4.86 Seconds    
Turret Disruption
    Optimal Falloff Cycle Time    
    15.00 KM 18.00 KM 3.00 Seconds    
    Tracking Penalty Optimal Penalty Falloff Penalty    
    -7.88% -7.88% -7.88%    
Missile Disruption
    Optimal Falloff Cycle Time    
    12.00 KM 17.00 KM 3.00 Seconds    
    Missile Velocity Penalty Flight Time Penalty Explosion Velocity Penalty    
    -8.00% -8.00% -10.00%    
        Explosion Radius Penalty        
        +10.00%        
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 575.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    318.75 m/s *** 1,992.19 m/s 15.00 KM ***    
    Chase Distance Sig Radius Size    
    12.00 KM *** 51.25 Meters 39.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.