Elite Imperial Navy Sentinel - Detailed Stats.

<Defence> <Offence> <Turrets> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No Yes    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
No No No Yes Yes    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.094
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 450 EM: 0% THM: 20% KIN: 55% EX: 75%    
Armor
    HP: 1,815 EM: 50% THM: 35% KIN: 44% EX: 60%    
Structure
    HP: 563 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 450 HP THM: 563 HP KIN: 1,000 HP EX: 1,800 HP    
    Armor: EM: 3,630 HP THM: 2,792 HP KIN: 3,241 HP EX: 4,538 HP    
    Structure: EM: 840 HP THM: 840 HP KIN: 840 HP EX: 840 HP    
    Combined: EM: 4,920 HP THM: 4,195 HP KIN: 5,081 HP EX: 7,178 HP    
    Average: 5,344 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 122 THM: 87 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 45 THM: 32 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    380.00 25.00 KM 6.25 KM 2.70 Seconds    
 



Electronic Warfare Stats.

Energy Neutralization
    Energy Neutralized Range Cycle Time    
    70 GJ 10.71 KM 4.86 Seconds    
Turret Disruption
    Optimal Falloff Cycle Time    
    15.00 KM 18.00 KM 3.00 Seconds    
    Tracking Penalty Optimal Penalty Falloff Penalty    
    -11.67% -11.67% -11.67%    
Missile Disruption
    Optimal Falloff Cycle Time    
    12.00 KM 17.00 KM 3.00 Seconds    
    Missile Velocity Penalty Flight Time Penalty Explosion Velocity Penalty    
    -13.00% -13.00% -17.00%    
        Explosion Radius Penalty        
        +17.00%        
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 575.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    354.00 m/s *** 2,214.00 m/s 15.00 KM ***    
    Chase Distance Sig Radius Size    
    12.00 KM *** 61.50 Meters 39.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.