Chief Republic Fleet Claw - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
Yes No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.156
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 2,375 EM: 50% THM: 40% KIN: 40% EX: 50%    
Armor
    HP: 1,813 EM: 80% THM: 51% KIN: 25% EX: 10%    
Structure
    HP: 1,313 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 4,750 HP THM: 3,958 HP KIN: 3,958 HP EX: 4,750 HP    
    Armor: EM: 9,065 HP THM: 3,719 HP KIN: 2,417 HP EX: 2,014 HP    
    Structure: EM: 1,960 HP THM: 1,960 HP KIN: 1,960 HP EX: 1,960 HP    
    Combined: EM: 15,775 HP THM: 9,637 HP KIN: 8,335 HP EX: 8,724 HP    
    Average: 10,618 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 THM: 0 KIN: 114 EX: 81    
    Missile Volley: EM: 24 THM: 0 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 0 THM: 0 KIN: 42 EX: 30    
    Missile DPS EM: 9 THM: 0 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    380.00 20.63 KM 8.28 KM 2.70 Seconds    
 



Missile Stats.

Guristas Mjolnir Light Missile
    Velocity Flight Time Range Rate of Fire    
    3,750.00 m/s 5.00 Seconds 18.75 KM 2.60 Seconds    
 



Electronic Warfare Stats.

Warp Disruption
    Strength Range Cycle Time    
    2.00 Points 12.50 KM 5.00 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 975.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    487.00 m/s *** 3,041.00 m/s 15.00 KM ***    
    Chase Distance Sig Radius Size    
    12.00 KM *** 64.00 Meters 30.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.