Chief Republic Fleet Muninn - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No Yes No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.191
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 11,950 EM: 50% THM: 40% KIN: 40% EX: 50%    
Armor
    HP: 9,500 EM: 80% THM: 51% KIN: 25% EX: 10%    
Structure
    HP: 4,175 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 23,900 HP THM: 19,917 HP KIN: 19,917 HP EX: 23,900 HP    
    Armor: EM: 47,500 HP THM: 19,487 HP KIN: 12,667 HP EX: 10,556 HP    
    Structure: EM: 6,231 HP THM: 6,231 HP KIN: 6,231 HP EX: 6,231 HP    
    Combined: EM: 77,631 HP THM: 45,635 HP KIN: 38,815 HP EX: 40,687 HP    
    Average: 50,692 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 THM: 0 KIN: 215 EX: 153    
    Missile Volley: EM: 0 THM: 221 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 0 THM: 0 KIN: 41 EX: 29    
    Missile DPS EM: 0 THM: 55 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    72.00 46.12 KM 11.60 KM 5.25 Seconds    
 



Missile Stats.

Guristas Inferno Heavy Missile
    Velocity Flight Time Range Rate of Fire    
    4,300.00 m/s 9.75 Seconds 41.93 KM 4.00 Seconds    
 



Electronic Warfare Stats.

Stasis Webification
    Speed Penalty Range Cycle Time    
    -67.5% 19.00 KM 5.20 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 306.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    467.00 m/s *** 2,917.00 m/s 18.50 KM ***    
    Chase Distance Sig Radius Size    
    15.00 KM *** 250.00 Meters 88.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.