Chief Republic Fleet Huginn - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No Yes No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes Yes No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.191
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 10,375 EM: 50% THM: 40% KIN: 40% EX: 50%    
Armor
    HP: 8,250 EM: 80% THM: 51% KIN: 25% EX: 10%    
Structure
    HP: 2,625 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 20,750 HP THM: 17,292 HP KIN: 17,292 HP EX: 20,750 HP    
    Armor: EM: 41,250 HP THM: 16,923 HP KIN: 11,000 HP EX: 9,167 HP    
    Structure: EM: 3,918 HP THM: 3,918 HP KIN: 3,918 HP EX: 3,918 HP    
    Combined: EM: 65,918 HP THM: 38,133 HP KIN: 32,210 HP EX: 33,835 HP    
    Average: 42,524 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 THM: 0 KIN: 158 EX: 113    
    Missile Volley: EM: 212 THM: 0 KIN: 0 EX: 0    
Damage Per Second
    Turret DPS EM: 0 THM: 0 KIN: 30 EX: 22    
    Missile DPS EM: 47 THM: 0 KIN: 0 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    72.00 46.12 KM 11.60 KM 5.25 Seconds    
 



Missile Stats.

Guristas Mjolnir Heavy Missile
    Velocity Flight Time Range Rate of Fire    
    4,300.00 m/s 9.75 Seconds 41.93 KM 4.50 Seconds    
 



Electronic Warfare Stats.

Stasis Webification
    Speed Penalty Range Cycle Time    
    -156% 45.00 KM 7.50 Seconds    
Target Painter
    Optimal Falloff Cycle Time    
    40.00 KM 47.50 KM 7.80 Seconds    
        Sig Rad Increase        
        +52.5%        
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    7 1 237.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    441.00 m/s *** 2,756.00 m/s 22.00 KM ***    
    Chase Distance Sig Radius Size    
    15.00 KM *** 300.00 Meters 133.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.