Hospodar Blinding Kikimora - Detailed Stats.

<Defence> <Offence> <Turrets> <Remote Reps> <E-WAR> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No Yes No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
No No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.140
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 1,500 EM: 0% THM: 20% KIN: 40% EX: 50%    
Armor
    HP: 6,150 EM: 51% THM: 40% KIN: 49% EX: 36%    
Structure
    HP: 1,950 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 1,500 HP THM: 1,875 HP KIN: 2,500 HP EX: 3,000 HP    
    Armor: EM: 12,551 HP THM: 10,250 HP KIN: 12,059 HP EX: 9,609 HP    
    Structure: EM: 2,910 HP THM: 2,910 HP KIN: 2,910 HP EX: 2,910 HP    
    Combined: EM: 16,961 HP THM: 15,035 HP KIN: 17,469 HP EX: 15,520 HP    
    Average: 16,247 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 - 0 THM: 98 - 245 KIN: 0 - 0 EX: 54 - 135    
Damage Per Second
    Turret DPS EM: 0 - 0 THM: 33 - 82 KIN: 0 - 0 EX: 18 - 45    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    70.00 31.25 KM 0.00 KM 3.00 Seconds    
 



Remote Armour Repairer Stats.

    Armour Repaired Optimal Range Falloff Cycle Time    
    50.00 15.00 KM 25.00 KM 3.00 Seconds    
 



Electronic Warfare Stats.

Sensor Dampening
    Optimal Falloff Cycle Time    
    20.00 KM 50.00 KM 5.00 Seconds    
    Scan Res Penalty Lock Range Penalty        
    -25% -25%        
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    5 1 600.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    250.00 m/s *** 2,000.00 m/s 6.00 KM ***    
    Chase Distance Sig Radius Size    
    8.00 KM *** 120.00 Meters 42.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.