Raznaborg Jariloznik Kikimora - Detailed Stats.

<Defence> <Offence> <Turrets> <Missiles> <Remote Reps> <Targeting> <Propulsion>

Has
Scram
Has
Web
Has
ECM
Has
Damps
Has
Neut
   
No No No No No    
Fires
Missiles
Target
Paints
Has
Doomsday
Tracking
Disrupts
Guidance
Disrupts
   
Yes No No No No    
Standings and Security Status Destroying this NPC will reduce your standing with its owning faction by 0.000
Destroying this NPC will not raise your Security Status.
   
 



Defensive Stats.

Shield
    HP: 350 EM: 0% THM: 20% KIN: 40% EX: 50%    
Armor
    HP: 1,435 EM: 51% THM: 40% KIN: 49% EX: 36%    
Structure
    HP: 520 EM: 33% THM: 33% KIN: 33% EX: 33%    
Effective HP (Per Damage Type)
    Shield: EM: 350 HP THM: 438 HP KIN: 583 HP EX: 700 HP    
    Armor: EM: 2,929 HP THM: 2,392 HP KIN: 2,814 HP EX: 2,242 HP    
    Structure: EM: 776 HP THM: 776 HP KIN: 776 HP EX: 776 HP    
    Combined: EM: 4,055 HP THM: 3,605 HP KIN: 4,173 HP EX: 3,718 HP    
    Average: 3,888 HP    
 



Offensive Stats.

Volley Damage
    Turret Volley: EM: 0 - 0 THM: 59 - 147 KIN: 0 - 0 EX: 32 - 81    
    Missile Volley: EM: 225 THM: 0 KIN: 225 EX: 0    
Damage Per Second
    Turret DPS EM: 0 - 0 THM: 20 - 49 KIN: 0 - 0 EX: 11 - 27    
    Missile DPS EM: 38 THM: 0 KIN: 38 EX: 0    
 



Turret Stats.

    Tracking Optimal Range Falloff Rate of Fire    
    70.00 31.25 KM 0.00 KM 3.00 Seconds    
 



Missile Stats.

Majorana Light Missile
    Velocity Flight Time Range Rate of Fire    
    5,625.00 m/s 10.00 Seconds 56.25 KM 6.00 Seconds    
 



Remote Armour Repairer Stats.

    Armour Repaired Optimal Range Falloff Cycle Time    
    9.00 15.00 KM 25.00 KM 3.60 Seconds    
 



Targeting Stats.

    Max Targets Locked Max Targets Attacked Scan Resolution    
    5 1 600.00 mm    
 



Propulsion Stats.

    Cruise Speed Max Speed Orbit Range    
    182.81 m/s *** 1,462.50 m/s 6.00 KM ***    
    Chase Distance Sig Radius Size    
    8.00 KM *** 100.00 Meters 42.00 Meters    
    *** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target.
*** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target.