Aroused Hypnosian Eristikon - Detailed Stats.
<Defence> <Offence> <Turrets> <Missiles> <E-WAR> <Targeting> <Propulsion>Defensive Stats.
Shield | ||||||
HP: 2,000 | EM: 0% | THM: 0% | KIN: 0% | EX: 0% | ||
Armor | ||||||
HP: 23,500 | EM: 65% | THM: 65% | KIN: 65% | EX: 65% | ||
Structure | ||||||
HP: 11,500 | EM: 0% | THM: 0% | KIN: 0% | EX: 0% | ||
Effective HP (Per Damage Type) | ||||||
Shield: | EM: 2,000 HP | THM: 2,000 HP | KIN: 2,000 HP | EX: 2,000 HP | ||
Armor: | EM: 67,143 HP | THM: 67,143 HP | KIN: 67,143 HP | EX: 67,143 HP | ||
Structure: | EM: 11,500 HP | THM: 11,500 HP | KIN: 11,500 HP | EX: 11,500 HP | ||
Combined: | EM: 80,643 HP | THM: 80,643 HP | KIN: 80,643 HP | EX: 80,643 HP | ||
Average: | 80,643 HP | |||||
Offensive Stats.
Volley Damage | ||||||
Turret Volley: | EM: 1,124 | THM: 1,124 | KIN: 0 | EX: 0 | ||
Missile Volley: | EM: 0 | THM: 0 | KIN: 902 | EX: 902 | ||
Damage Per Second | ||||||
Turret DPS | EM: 225 | THM: 225 | KIN: 0 | EX: 0 | ||
Missile DPS | EM: 0 | THM: 0 | KIN: 50 | EX: 50 | ||
Turret Stats.
Tracking | Optimal Range | Falloff | Rate of Fire | ||
5.00 *** | 50.00 KM | 100.00 KM | 5.00 Seconds | ||
*** Tracking data may not be accurate for this NPC as it uses the old tracking formula. | |||||
Missile Stats.
Phantasmata Missile | |||||
Velocity | Flight Time | Range | Rate of Fire | ||
7,050.00 m/s | 21.00 Seconds | 148.05 KM | 18.00 Seconds | ||
Electronic Warfare Stats.
Energy Neutralization | |||||
Energy Neutralized | Range | Cycle Time | |||
120 GJ | 70.00 KM | 10.00 Seconds | |||
Targeting Stats.
Max Targets Locked | Max Targets Attacked | Scan Resolution | ||
4 | 1 | 130.00 mm | ||
Propulsion Stats.
Cruise Speed | Max Speed | Orbit Range | |||
125.00 m/s *** | 1,125.00 m/s | 19.00 KM *** | |||
Chase Distance | Sig Radius | Size | |||
20.90 KM *** | 400.00 Meters | 350.00 Meters | |||
*** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target. *** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target. |
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