Obstructing Phase-I Swarmer - Detailed Stats.
<Defence> <Offence> <Turrets> <E-WAR> <Targeting> <Propulsion>Defensive Stats.
Shield | ||||||
HP: 40 | EM: 60% | THM: 70% | KIN: 70% | EX: 60% | ||
Armor | ||||||
HP: 100 | EM: 60% | THM: 70% | KIN: 70% | EX: 60% | ||
Structure | ||||||
HP: 60 | EM: 0% | THM: 0% | KIN: 0% | EX: 0% | ||
Effective HP (Per Damage Type) | ||||||
Shield: | EM: 100 HP | THM: 133 HP | KIN: 133 HP | EX: 100 HP | ||
Armor: | EM: 250 HP | THM: 333 HP | KIN: 333 HP | EX: 250 HP | ||
Structure: | EM: 60 HP | THM: 60 HP | KIN: 60 HP | EX: 60 HP | ||
Combined: | EM: 410 HP | THM: 527 HP | KIN: 527 HP | EX: 410 HP | ||
Average: | 468 HP | |||||
Offensive Stats.
Volley Damage | ||||||
Turret Volley: | EM: 6 | THM: 6 | KIN: 6 | EX: 6 | ||
Damage Per Second | ||||||
Turret DPS | EM: 3 | THM: 3 | KIN: 3 | EX: 3 | ||
Turret Stats.
Tracking | Optimal Range | Falloff | Rate of Fire | ||
480.00 | 0.89 KM | 6.00 KM | 2.00 Seconds | ||
Electronic Warfare Stats.
Stasis Webification | |||||
Speed Penalty | Range | Cycle Time | |||
0.146666667% | 2.22 KM | 3.33 Seconds | |||
Sensor Dampening | |||||
Optimal | Falloff | Cycle Time | |||
2.67 KM | 1.33 KM | 3.33 Seconds | |||
Scan Res Penalty | Lock Range Penalty | ||||
-1.466666667% | -1.466666667% | ||||
Target Painter | |||||
Optimal | Falloff | Cycle Time | |||
2.67 KM | 1.33 KM | 3.33 Seconds | |||
Sig Rad Increase | |||||
+1.466666667% | |||||
Turret Disruption | |||||
Optimal | Falloff | Cycle Time | |||
2.67 KM | 1.33 KM | 3.33 Seconds | |||
Tracking Penalty | Optimal Penalty | Falloff Penalty | |||
-1.47% | -1.47% | -1.47% | |||
Missile Disruption | |||||
Optimal | Falloff | Cycle Time | |||
2.22 KM | 0.00 KM | 3.33 Seconds | |||
Missile Velocity Penalty | Flight Time Penalty | Explosion Velocity Penalty | |||
-1.47% | -1.47% | -1.47% | |||
Explosion Radius Penalty | |||||
+-1.47% | |||||
Targeting Stats.
Max Targets Locked | Max Targets Attacked | Scan Resolution | ||
8 | 1 | 666.67 mm | ||
Propulsion Stats.
Cruise Speed | Max Speed | Orbit Range | |||
1,400.00 m/s *** | 2,800.00 m/s | 1.33 KM *** | |||
Chase Distance | Sig Radius | Size | |||
2.00 KM *** | 11.11 Meters | 13.33 Meters | |||
*** The speed of the NPC when its not trying to chase a target.
*** The range the NPC will try to keep from the target, however, if it has an effect (Web/Scram/Neut Etc) with a shorter range it will instead try to keep that range from the target. *** If the NPC is outside of this range it will attempt to use its MWD in order to close range with the target. |
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